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  1. Riversilk

    Attn: Treasure Hunters--A Public Service Announcement

    They could simply make: - Treasure chest delay with items inside : 2h like now (you can always take the items, you become criminal but no problem) - Treasure chest delay while empty: 5m
  2. Riversilk

    Tamer question

    I don't understand what you mean...
  3. Riversilk

    Tamer question

    Ok... i re-checked my vet numbers and i think something's off by some value i have 105 lore and 100 vet and healed my dragon for 40-80 (don't remember maximum but i think it was high 70s) which doesn't match with my previous statement of "with gm lore + gm vet you would heal an average dragon...
  4. Riversilk

    NEW OPENING - YEW GATE -

    Ohh ohhh look at me!!! I'm in your UOAM! Seriously people... this is high quality stuff! The other day he had me drink a shot of his potion made from who-knows-what and i went really high and stoned for 2 days... REAL GOOD STUFF!!!
  5. Riversilk

    Which is the most important stat on High level pets?

    That would be really nice, thank you ^^
  6. Riversilk

    Animal lore monsters

    110 lore lets you lore any monster
  7. Riversilk

    GM Hiding the new poisoning??

    macroing hiding in town? do you know it is the easiest skill to macro in dungeon? since you'll be visible only when you fail (for 10 sec)... I trained hiding an all my toons in dungeon, no problem whatsoever.
  8. Riversilk

    Hiding or Invis?

    Remember also that you just need 70 carto do decode any map level (you'll jave have to try to decode more times). So you have an additional 30 pts to spend: 80 eval int and 50 med could be a nice solution.
  9. Riversilk

    Tamer question

    Good luck taming WWs with just 100 taming... with about 8% taming prob AND the enrage thing, i had to renounce taming one yesterday after maybe 20 failed tries. As for vet, i think this is right: Min_Healed=(lore / 5) + (vet / 5) + 3 Max_Healed=(lore / 5) + (vet / 2) + 10 Amount Healed=random...
  10. Riversilk

    Anyone need a mare?

    88 taming to control
  11. Riversilk

    Buff/debuff window

    I think it's not enabled on UOF
  12. Riversilk

    Death Beetle Stats

    First of all, UOF aim is to remember a second age UO, which is in fact OSI of ~2000? don't remember but anyway they tend to make things like they were on official shards. Now, i know these are new pets that didn't exist in second age, but if you make them like osi it will attract more people...
  13. Riversilk

    Offline T-map Utility

    i'm still using the website version, this is nice to have! Thanks
  14. Riversilk

    Stealing from MOBs

    If you steal all you can from a mob are you actually stealing its loot or when (if) mob dies it has new loot?
  15. Riversilk

    Death Beetle Stats

    if it's like OSI then the changes only affect new tamed pets... I still wonder why they couldn't just add Rune beetles as standard mobs, instead of creating this new "death beetle" which is a buffed rune (without bleed attack). I think maybe they wanted to create a high level alternative to...
  16. Riversilk

    Animal lore 110

    Very nice! I'm at 105 right now and really look after getting hold of a 110 lore sop!
  17. Riversilk

    Animal lore 110

    Is it possible to lore any monster with animal lore 110, as per stratics data?
  18. Riversilk

    Nightmare 522/523

    I guess so...
  19. Riversilk

    Nightmare 522/523

    45k :)
  20. Riversilk

    Which is the most important stat on High level pets?

    As topic, which is the most important stat on high level pets, these being Dragons, WWs and Nightmares? If stats behave the same way for pets as they do for players, these are the ups and downs of each one: - Hits: more hp pool (obviously), defines breath damage at a rate of 5% of current hps...
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